“Damn it’s Wednesday again and the raid is starting.”
There is something else you’d rather be doing, but you have reserved the whole time just to be there. You prepare to go to work and join the team. You say “hi” to your coworkers and find your spot on the office. You turn on all the programs that are needed and check your potions and flasks so that you know they’ll last you through the whole ordeal. You start clearing the trash from your day’s to-do list. Sometimes people are late so you need to start undermanned. Perhaps you listen to music while you work to make it go quicker or so that you don’t need to listen to the others talking about something that doesn’t interest you. Sometimes things don’t go as planned, your co-worker might make a mistake and you might need to work overtime. When it’s time to pack up for the day, people say “goodbye” and then they are gone. You don’t really know who they are, where they went, or what they do on their freetime. You just know that in the office you are all in it together, and you need to be there every day.
But you don’t get paid for playing World of WarCraft.
The game is supposed to be something you do to get entertained. When the thing you do is not entertaining you but you still have to do it, and you spend your time in a company you haven’t chosen yourself and which you might not particularly like, it’s called “your job”.
People in high end raiding guilds know the “office-syndrome” very well. It’s the endless farm time time between progresses. I’ve discussed the topic with many ex-Paragon players, and in the long run the office got to them as well. I remember the time before I quit when people logged in only for the raid and there was little to no interaction in the game outside of raids. That’s how it goes: little by little the fun progress you had turns into farm that is uninteresting at first (who doesn’t want to kill Hellfire Assault for 52 times?!) and in the end you feel like you’d rather be doing something else than playing World of WarCraft. At this point the people who stay and raid either find the fun from playing with the awesome online friends they have, or they just suck it up and start going to the office.
There are a some players who only play the game for the kicks they get from being the best and optimizing (and those are usually the best players in your guild), but for most at least some of the great experience, if not all, comes from having fun with the people in your raid. And office is what happens when you take away the fun in the raid. At that point you either quit, change guild, or do what couples do in a dull relationship they are determined to keep; wait out their boredom because they hope the times will get better.
The absolutely best memories I have from the time I played in Paragon are of course from world first kills and all the effort we put into getting them. However, those memories of victory are followed closely by the memories of times when we just used to just sit on TeamSpeak after the raid and laugh and talk about anything. Or the times when we met up after Assembly-lan event at the legendary park next to our house to have a party. There are so many epic tales from our cabin trips and they are re-told every time we meet up with the old gang. It’s kind of the same nostalgic feeling as when talking about Vanilla wow, except that those clouds’ lining is not silver, it’s purple!
Most people, if not all, experience the office in their wow-career at some point. That’s why everyone needs inspiring companionship, because Mondays are like Flame Leviathans or Hellfire Assaults, and they come for us all. So make the best out of the people you spend that /played of yours with. Don’t start going to the office, or at least make sure your office is full of people you want to be with.
Ps. I hope you love your job and this kind of description of office doesn’t apply to you! I certainly love mine, so I’m in a happy place where not my work nor raiding is an office experience.